This Agreement applies to Loom Studio licenses purchased directly from Snack Software. Loom licenses purchased through the Unity Asset Store are governed by Unity's Asset Store terms and are not governed by this Agreement.
By downloading, installing, or using Loom under a direct Studio license, you agree to be bound by this Agreement. If you do not agree to these terms, do not install or use Loom.
1. Definitions
- "Loom" means the compiled Unity package (
onl.snack.loom), including the native binary, C# runtime, and bundled TypeScript packages (@loomgui/bridge,@loomgui/vite-plugin), as distributed by Snack. - "Licensee" means the entity identified in the Studio license order accepted by Snack.
- "Licensor" or "Snack" means Snack Software SAS, the developer of Loom.
- "Entitled version" means any Loom version made available to the Licensee during an active update and support period.
- "Update and support period" means the twelve (12) months following the initial purchase or renewal of a Studio license.
2. License Grant
Subject to this Agreement, the applicable Studio license order, and payment of all applicable fees, Snack grants the Licensee a non‑exclusive, perpetual, worldwide license to install and use its entitled versions of Loom for the purpose of building applications that integrate Loom's UI capabilities. This license includes the right to distribute Loom as a compiled, embedded component of the Licensee's own applications, provided that each application adds substantial functionality beyond Loom itself.
3. Updates and Support
During an active update and support period, the Licensee may download and use new Loom releases made available by Snack and receive the support included with the applicable Studio license order. After that period expires, the Licensee may continue using its entitled versions perpetually, but is not entitled to later releases or support. Renewal begins a new twelve-month update and support period.
4. Restrictions
- You may not distribute, sublicense, or resell Loom in standalone form (i.e., not embedded in your own application).
- You may not remove, alter, or obscure any copyright, trademark, or license notices included in the package.
- You may not use Loom to develop software that violates applicable law.
- You may not attempt to extract, decompile, or reverse‑engineer the native binary except to the extent permitted by applicable law.
5. Third‑Party Components
Loom includes third‑party software components subject to their own license terms. The applicable license information and notices are distributed with the package in Third Party Notices.md. Your use of Loom is also subject to those license terms.
6. Ownership
Loom is proprietary software. All rights, title, and interest in and to Loom, including the trademarks "Loom" and "onl.snack.loom", remain with Snack. This Agreement does not transfer any ownership rights to you.
7. Disclaimer of Warranty
Loom is provided "as is" and "as available" without warranty of any kind, either express or implied, including but not limited to warranties of merchantability, fitness for a particular purpose, or non‑infringement.
8. Limitation of Liability
In no event shall Snack be liable for any indirect, incidental, special, consequential, or punitive damages arising out of or relating to the use of Loom, even if advised of the possibility of such damages. Snack's total liability under this Agreement shall not exceed the amount you paid for Loom in the twelve months preceding the claim.
9. Termination
This Agreement is effective until terminated. Your rights under this Agreement will terminate automatically if you fail to comply with any term. Upon termination, you must cease all use of Loom and destroy all copies in your possession.
10. Governing Law
This Agreement shall be governed by and construed in accordance with the laws of the Oriental Republic of Uruguay.
11. Contact
If you have any questions about this Agreement, please contact Snack at info@snack.onl.